WSL/SLF GitLab Repository

  1. 09 Aug, 2013 1 commit
  2. 16 May, 2013 1 commit
  3. 13 May, 2013 1 commit
    • Mathias Bavay's avatar
      A typo had slipped through the last commit for Array4D. The Corripio slope... · 97ebe091
      Mathias Bavay authored
      A typo had slipped through the last commit for Array4D. The Corripio slope computation was till wrong, this has finally been fixed and checked. The slope default algorithm selection was not kept through BufferedIOHandler, this has been fixed. Moreover, unecessary copies of grids were being made in BufferedIOHandler and have been removed. The tests that were not passing anymore because of the slope changes have been updated, including improved error reporting in dem_reading.
      97ebe091
  4. 08 May, 2013 1 commit
  5. 18 Apr, 2013 1 commit
  6. 17 Apr, 2013 1 commit
    • Mathias Bavay's avatar
      In order to implement an efficient and portable object serialization, it has... · ba0b7d3e
      Mathias Bavay authored
      In order to implement an efficient and portable object serialization, it has been decided that all serializable objects would be manually serialized to an std::iostream. Then, the parallelization framework (mpi, popc, etc) can take over this stream and move it to another node. Therefore, the operators "<<" and ">>" are now reserved for serialization (as seems to be standard) and the debug outputs are obtained by printing "object.toString()". This means that all debug code has potentially to be fixed, by replacing "std::cout << object" by "std::cout << object.toString()".
      ba0b7d3e
  7. 28 Feb, 2013 2 commits